Versions


All dates are written in this format: MM/DD/YY

version 2.1.0 - expected release TBD

One New Song!

 - Counteroffensive (by Kingie)

When you start up Battlefield Space, the game will randomly choose between TEC Force!, and TEC Force Strike!

version 2.0.0 TUTCTF Part 5 (The Spaceship Update) - expected release 8.31.23

Will revamp all the assets, but most importantly, the spaceships

You can also choose your own ship!

Also add new enemies and bosses

As well as making enemies shoot lasers!

We will release some little early access tidbits of different features to show you guys how it will look!

tidbit 182b - 8.9.23'

Early access of scrolling background

tidbit 182a - 7.29.23

Early access of new background

tidbit 181b - 7.29.23

A patch fix of tidbit 180a

tidbit 181a - 7.28.23

A patch fix of tidbit 180a

tidbit 180a - 7.28.23

Early access of new blue player ship!

version 1.7.0 TUTCTF Part 4 (The Music Update) - 7.23.23

This update will change the music

After relying on sunsai for 2 years, we will introduce our own music

Press F to pay respects

One New Song!

 - TEC Force! (by Kangaroos in a Can)

(what or who TEC is will be released later, in an unplanned storyline update)

However, sunsai's song will remain in the game files if anyone wants to use them

version 1.5.1 TUTCTF Part 3 patch - 6.21.23

Updated the version number in the lower right corner of the window from 1.2.0

version 1.5.0 TUTCTF Part 3 (The Combat Update) - 6.20.23

So we changed it so that the Combat Update will be before The Music Update

Added shooting modes!

Semi and Full

Press V to switch

Over 750 lines of code!

Out of Beta!

version 1.2.0 TUTCTF Part 2 (The Rank Update) Beta - 5.4.23

The Rank Update will add ranks to the game based off of your high score!

Expected ranks

 - civilian 0-100

 - volunteer 101-500

 - militia 501-1000

 - trainee 1001-2500

 - private 2501-5000

 - corporal 5001-10000

 - sergeant 10001-15000

 - second lieutenant 15001-20000

 - first lieutenant 20001-30000

 - captain 30001-40000

 - major 40001-50000

 - lieutenant colonel 50001-65000

 - colonel 65001-75000

 - brigadier general 75001-80000

 - major general 80001-90000

 - lieutenant general 90001-95000

 - general 95001-100000

 - general of the army 100000+

phew!

We will also add the choice to return to the main screen after you die

Unfortunately, we will have to reset everyone's high score

We apologize for any inconvenience this may cause

May the 4th be with you!

version 1.0.5 The Update that Changed the Fight Part 1 (The Update Update) Beta - 4.30.23

The Update that Changed the Fight is a massive planned update

It will be split into 5 parts

The first 3 will be in Beta, but the last 2 will move it out of Beta

The Update Update will just add the version in the bottom right corner

It's not a lot, but it's a good opening update!

Also, instead of saying The Update that Changed the Fight over and over again, its acronym is TUTCTF

It's pronounced "tut-see-tee-eff"

version 1.0.0 Beta - 4.8.23

Yay Beta!

Title screen

Sadly, due to a bug, many assets were deleted, so we were forced to change the sound/look of some of them

However, the game stays the same!

Beta!!

version 0.9.9 Alpha - 4.3.23

Fixed bug where mouse would still show after redeploying, causing the shop not to open

Changed enemy speed to be based off on their class (blue, red, green)

Enemies have a random amount of health based off of their class (blue, red, green)

Changed enemy worth to be based off on their class

Now game destroys left over lasers and missiles fired before the player dies

Two-year anniversary!

We are very close to Beta!

version 0.9.6 Alpha - 4.2.23

Due to full auto shooting ability, enemies now do double damage!

Now you can press r to restart

Patched small bug where the player would keep all the lasers and missiles they had last round

Patched small bug where health wouldn't show when the shop is open

Patched small bug where health would go into the negatives

version 0.9.0 Alpha - 4.1.23

Fixed massive bug where when the screen size is changed, the enemies lower the player's health at the

original screen height (may cause more lag, but we will check that later)

Fixed small bug where mouse wouldn't show in end screen

Autofire functionality added

Therefore, enemy health has been tripled

Space bar to shoot now!

version 0.8.0 Alpha - 3.6.23

Added death screen

High scores

Changed money to credits

Stops player from opening shop when the game is over

575 lines of code!

Two-year anniversary coming up!

version 0.7.5 Alpha - 2.5.23

Changed how much each enemy is worth based on how much health they have

Cleaned up classes.py

Fixed bugs after cleaning up

version 0.7.0 Alpha - 2.4.23

Fixed another massive bug where enemies would spawn when in pause and shop

version 0.6.0 Alpha - 1.2.23

Fixed massive bug where shop would continue redrawing itself during pause, creating a bolded look

version 0.5.0 Alpha - 8.24.22

Has spaceship, enemies, and shop

version 0.0.1 Alpha - 4.3.21

Started game development

Get Battlefield Space

Leave a comment

Log in with itch.io to leave a comment.