Current and Past Versions



This is a list of all the previous releases and updates:
version 1.2.0 TUTCTF Part 2 (The Rank Update) Beta - 5.4.23 (current version)
The Rank Update will add ranks to the game based off of your high score!
Expected ranks
- civilian 0-100
- volunteer 101-500
- militia 501-1000
- trainee 1001-2500
- private 2501-5000
- corporal 5001-10000
- sergeant 10001-15000
- second lieutenant 15001-20000
- first lieutenant 20001-30000
- captain 30001-40000
- major 40001-50000
- lieutenant colonel 50001-65000
- colonel 65001-75000
- brigadier general 75001-80000
- major general 80001-90000
- lieutenant general 90001-95000
- general 95001-100000
- general of the army 100000+
phew!
We will also add the choice to return to the main screen after you die
Unfortunately, we will have to reset everyone's high score
We apologize for any inconvenience this may cause
May the 4th be with you!
version 1.0.5 The Update that Changed the Fight Part 1 (The Update Update) Beta - 4.30.23
The Update that Changed the Fight is a massive planned update
It will be split into 5 parts
The first 3 will be in Beta, but the last 2 will move it out of Beta
The Update Update will just add the version in the bottom right corner
It's not a lot, but it's a good opening update!
Also, instead of saying The Update that Changed the Fight over and over again, its acronym is TUTCTF
It's pronounced "tut-see-tee-eff"
version 1.0.0 Beta - 4.8.23
Yay Beta!
Title screen
Sadly, due to a bug, many assets were deleted, so we were forced to change the sound/look of some of them
However, the game stays the same!
Beta!!
version 0.9.9 Alpha - 4.3.23
Fixed bug where mouse would still show after restarting, causing the shop not to open
Changed enemy speed to be based off on their class (blue, red, green)
Enemies have a random amount of health based off of their class (blue, red, green)
Changed enemy worth to be based off on their class
Now game destroys left over lasers and missiles fired before the player dies
Two-year anniversary!
We are very close to Beta!
version 0.9.6 Alpha - 4.2.23
Due to full auto shooting ability, enemies now do double damage!
Now you can press r to restart
Patched small bug where the player would keep all the lasers and missiles they had last round
Patched small bug where health wouldn't show when the shop is open
Patched small bug where health would go into the negatives
version 0.9.0 Alpha - 4.1.23
Fixed massive bug where when the screen size is changed, the enemies lower the player's health at the
original screen height (may cause more lag, but we will check that later)
Fixed small bug where mouse wouldn't show in end screen
Auto fire functionality added
Therefore, enemy health has been tripled
Space bar to shoot now!
version 0.8.0 Alpha - 3.6.23
Added death screen
High scores
Changed money to credits
Stops player from opening shop when the game is over
575 lines of code!
Two-year anniversary coming up!
version 0.7.5 Alpha - 2.5.23
Changed how much each enemy is worth based on how much health they have
Cleaned up classes.py
Fixed bugs after cleaning up
version 0.7.0 Alpha - 2.4.23
Fixed another massive bug where enemies would spawn when in pause and shop
version 0.6.0 Alpha - 1.2.23
Fixed massive bug where shop would continue redrawing itself during pause, creating a bolded look
version 0.5.0 Alpha - 8.24.22
Has spaceship, enemies, and shop
version 0.0.1 Alpha - 4.3.21
Started game development
Get Battlefield Space
Battlefield Space
ripoff space invaders?
More posts
- New Blue Enemy DesignSep 02, 2023
- Tidbit 182cAug 25, 2023
- VersionsAug 13, 2023
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